So, saw a commercial for the Xbox Kinect last night. My son asked a bit about it. What was the most interesting about the commercial wasn’t that it was trying sell games, it was trying to sell the Kinect itself. And it wasn’t doing that by highlighting games. It was highlighting http://www.xbox.com/en-US/Kinect/Kinect-Effect. When the game console wars re-ignited a few years ago, there was a scramble between the Playstation, Xbox and Wii. The Playstation and Xbox took the traditional route. More features. Higher resolution. Faster chips.
The Wii took a different route, almost like a guerrilla warfare tactic of not going for the faster chips, higher resolution. They decided to change the gaming experience and go with their Wii Remote. This changed the battle tremendously and honestly is probably the only reason the Wii survived the battle at all. I think if the Wii had gone the traditional route, Nintendo would have fallen by the wayside as Sony and Microsoft duked it out.
Then, a few years later Microsoft struck back with its own game-changing (sorry, couldn’t resist the pun) strategy. They introduced the “jet-engine” known as the Kinect. I use the term “jet-engine” not because it made anything faster, but because it changed the face of gaming dramatically, much like jet-engines changed aerial combat and strategy.
Originally tied strictly to the Xbox 360, within a month or so, open-source drivers for the PC were available. This made it not just a new way to play games, but a completely new way to interact with a computer.
Now you can paint in three dimensions using it. You can “grab air” and rotate and manipulate a digital image on the screen as naturally as if it physically in front of you. You can swim through the Universe if you wish. You can build a robot to navigate your house (Though it still can’t make the perfect martini. Yet.)
And of course you can play games.
But like many great designs, its reach is far beyond its original purpose. It’s innovations like this that truly drive the industry forward.
Next time you design something or build something, don’t fear someone using it in a way you didn’t intend. Hope for it.